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Sunday, January 5, 2014

Aliens Colonial Marine pc game direct link



Aliens: Colonial Marines is a first-person shooter video game developed by Gearbox Software and published by Sega. The game was released for the PlayStation 3 and Xbox 360 video game consoles and for Microsoft Windows on February 12, 2013. A Wii Uversion was being produced for release but was eventually cancelled in April 5, 2013.[6] The game is the third Aliens title that Sega has produced: the first was Aliens vs. Predator in 2010, and the second was Aliens Infestation in 2011. The game is set in theAlien universe and takes place after the events of the third film in the franchise, Alien 3 (1992).

Aliens: Colonial Marines is a first-person shooter which puts the player in the role of a United States Colonial Marine named Cpl. Christopher Winter. The player has access to iconic weapons from the movie such as the flamethrower, pulse rifle, smartgun, shotgun, pistol, and robotic sentry turrets. Players are also able to use welding torches to seal doors and motion trackers to detect unseen enemies.[8][verification needed]

Initially it was announced that the game would involve squad-based gameplay, allowing the player to issue orders to AI-controlled marines using context-sensitive commands.[9] However, Gearbox later revealed that this feature was dropped to make gameplay more accessible.[10] Aliens: Colonial Marines was originally planned to have no HUD to provide the player with onscreen information.[11]

Gameplay types have been described as "Gauntlet Runs", where players must fight enemies as they travel from point A to point B, and "Last Stand" moments, where players must defend a specific area by welding doors and/or setting up automated sentry turrets.[12]

The players gain experience points when dominating enemies and completing certain objectives. These experience points allow players to customize the appearance of their character, purchase upgrades for weapons, and unlock other skill sets, all of which carry over to other gameplay modes.[13][verification needed]

The primary enemies of the game are the xenomorphs from the first three films, which include the "Facehugger", and "Drone" alien from Alien, the "Warrior" and the "Queen" aliens from Aliens, also as the "Runner" alien from Alien 3. The "Crusher" alien is an original enemy, which was revealed in the E3 2011 Walkthrough demo. Another original enemy, the "Boiler" alien, is a variant capable of self-exploding and covering its enemies with molecular acid. It was revealed in the tactical multiplayer trailer.[14] Along with being able to traverse different surfaces from an angle, the aliens' AI uses the environment to set up sneak attacks, and group tactics to overwhelm the player.[15][verification needed] Not all enemies are aliens, as players also find themselves fighting human enemies in the form of Weyland-Yutani commandos and mercenaries.

  • Minimum Specs: Operating System: Windows XP SP3. Processor: 2 GHz Intel Dual Core Processor. RAM: 2GB RAM (XP),2GB RAM (Vista). HD: 20GB free hard disk space. Optical Drive: DVD. Sound Card: DirectX 9.0c compatible. Video Card:NVIDIA GeForce 8500/ATI Radeon HD 2600 (256 minimum).
  • Recommended Specs: Operating System: Windows XP SP3/Vista/Windows 7. Processor: 2.3 GHz Intel Quad CoreProcessor. RAM: 2GB RAM. HD: 20GB free hard disk space. Optical Drive: DVD. Sound Card: DirectX 9.0c compatible. VideoCard: NVIDIA GeForce GTX560/ATI Radeon HD 5850 (512 minimum).


Need For Speed 2012 pc game highly compressed




About The Game:

Need for Speed: Most Wanted is a 2012 racing video game with nonlinear gameplay, developed by Criterion Games andpublished by Electronic Arts. Announced on 4 June 2012, during EA's E3 press conference, Most Wanted is the nineteenth title in the long-running Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America on 30 October 2012, with a Wii U version following on 14 March 2013 under the title Need for Speed: Most Wanted U.[10] The game picked up on the Most Wanted intellectual property, as opposed to the Hot Pursuit reboot that Criterion developed previously.


Need for Speed: Most Wanted takes on the gameplay style of the first Most Wantedtitle in the Need for Speed franchise. Most Wanted allows players to select one car and compete against other racers in three types of events: Sprint races, which involves traveling from one point of the city to another, Circuit races, each having two or three laps total and Speed runs, which involve traversing through a course in the highest average speed possible. There is also the Ambush races, which start with the player surrounded by cops and tasked to evade their pursuit as quickly as possible.

Cops are integrated into certain racing sessions, in which the police deploy vehicles and tactics to stop the player's car and arrest the player, like the original Most Wanted.[13] The game features a Blacklist (also known as The Most Wanted List) of 10 racers, similar to the single-player section of the original Most Wanted, which featured 15 Blacklist racers. As the Most Wanted racers are defeated, their cars are added to the player's roster.[14][15] In this reiteration, the focus shifts from Rockport, the city in the original, to a new city called Fairhaven.
The game uses Autolog, the competition-between-friends system developed by Criterion for Need for Speed: Hot Pursuit, and since used in other titles in the Need for Speed series. Autolog in Most Wanted plays a larger role and gives more information to players. Activities in-game allow players to earn Speed Points which can boost players up on the Most Wanted list. Autolog recommendations have now been integrated into the game world, rather than sit externally on the menu system.[16] Most Wantedfeatures a new social system called Cloudcompete, which strings together Most Wanted across all platforms in an inspired example of cross-compatibility. One profile is used for all versions of the game, allowing the player to rank up on one format and continue progress on another.

Minimum System Requirements :
  • Operating System: Windows Vista/7
  • Processor: Intel Core 2 Duo, 2.4 Ghz or AMD Athlon 64 X2 5400+
  • RAM: 2 GB
  • Graphics: 512 MB, NVidia GeForce 8800 or ATI Radeon HD 3870
  • DirectX: 10.1
Recommended System Requirements :
  • Operating System: Windows Vista/7
  • CPU: Intel Core 2 Quad, 2.66 GHz or AMD Phenom II X4, 3.0 GHz
  • RAM: 4 GB
  • Graphics: 1 GB, NVidia GeForce GTX 560 or ATI Radeon HD 6950
  • DirectX: 11.0 or later.













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Friday, January 3, 2014

Dead Space 3 pc game highly compressed




Dead Space 3 puts returning protagonist Isaac Clarke and new co-op character Sgt. John Carver against the Necromorphs, human corpses reanimated by the signal of an alien artifact known as the Marker. The Resource Integration Gear (RIG) suit returns, usingholographic displays projected from the players' suit and weapons to display health and ammo count, respectively. In vacuum areas, a timer will appear on the player's right shoulder, indicating how much oxygen that character has left before they suffocate.

Isaac and Carver can now roll and take cover to avoid attacks. This new ability was described by a Visceral Games developer as essential, as it "felt dumb/terrible not to have it" and that they have been "making Isaac more responsive", as they "want the horror to come from the terrible things that happen in the game; not from the horror that something is moving slowly towards you and you can't shoot it because the game controls like a piece of crap."[5] The cover system is also described as "organic" in nature; for example, the player does not need to "walk up to certain tagged things and press the cover button; Clarke or Carver just does the action that is appropriate for the given situation.

The game opens on Tau Volantis, an ice-covered planet with an irregularly-shaped moon, where Sovereign Colonies Armed Forces (S.C.A.F.) PrivatesTim Kaufman and Sam Ackerman are attempting to retrieve a mysterious object called the Codex for Dr. Earl Serrano. After fleeing Necromorphs and finding the codex, Ackerman dies in an avalanche, forcing Kaufman to report alone to his commanding officer, General Mahad. Mahad, being the only other survivor, executes Kaufman, purges the Codex data, and commits suicide


Minimum Sytem Requirements:


CPU: Info

CPU Speed: 2.8 GHz

RAM: 1 GB RAM (XP), 2 GB RAM (Vista or Windows 7)

OS: WINDOWS XP (SP3), Vista (SP1) or WINDOWS 7

Video Card: NVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements)ATI X1600 Pro or better (X1300, X1300 Pro and HD2400 are below minimum system requirements)

Sound Card: Yes

Free Disk Space: 10 GB