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Showing posts with label Gta Games. Show all posts
Showing posts with label Gta Games. Show all posts

Wednesday, January 1, 2014

GTA 4 pc game highly compressed





About The Game:

Grand Theft Auto IV is the eleventh title in the Grand Theft Auto series. The game was developed by Rockstar Northand was published and released by Rockstar Games for theXbox 360, PlayStation 3, and PC. The Xbox 360 and PS3 versions were released worldwide to widespread hype on April 29, 2008. GTA IV was subsequently been awarded the Gaming World Record of the Most Successful Entertainment Launch of All Time, and has received numerous other awards and accolades, the original version made even more success than its expansions. The PC version was released on December 3, 2008.
Theme

The very first dialogue by Niko in the very first trailer for the game sets up the first notable protagonist to be from another country, Niko Bellic, to enter the United States of America and make more critical analysis of American culture than previous main characters have done. Grand Theft Auto IV's deeper meaning circulates around Niko's own philosophy, and his clear, blunt critiques of American culture and life in general make the deeper ideas much easier to see and understand. Niko is normally shown to be in the right, but is also proven to be overly cynical, leaving interpretation open to the viewer. The game and its very complex plot deals with several themes:

As read on the packaging of the game, Rockstar Games asks "what does the American dream mean today?". Niko is cynical about America, saying "capitalism is a dirty business" and only people who are extremely greedy and/or born into wealth have any opportunity. Mikhail Faustin also laments before he dies that "America made him (Dimitri Rascalov) greedy! ...This American greed takes everyone! It is like a disease!". Niko mocks American stereotypes like "strip malls and clinical obesity" (as do the makers of the game by hilariously parodying concepts like post-9/11 hysteria andcelebrity obsession). On the flip-side Roman Bellic, as well as other characters (Brucie Kibbutz, Bernie Crane, Ivan Bytchkov and Hossan Ramzy among others) are optimistic about America and life in general, tend to do very well for themselves financially, and try in vain to encourage Niko to be more optimistic.

The American dream is also shown not to be promised to anyone, not even when they already live in America. Social circles all the way from Playboy X and Elizabeta Torres to Patrick McReary all have trouble making and responsibly saving money, not restricting it to any one nationality. Early on, The Beat 102.7 explains that their listeners "don't know how to manage their money yet!". Gerry describes his family's spending habits as "Never any fucking focus! Never! ...Oh yeah, wine and women as quick as possible, and remain a slave forever". Packie eventually says after a mission "Well, Niko, that was a whole lot of effort for no fucking reward. Story of my life." to which Niko replies "It is the story of a lot of lives, Packie. I'm getting used to hearing it". A very interesting part of the in-game media is a show called I'm Rich, which documents the most outrageous displays of gluttony by the world's wealthiest people, enough to make anyone feel inadequate.

Grand Theft Auto IV has an extremely complex plot with a very long list of characters. It is also the first game that allows the player to change the plot by making choices, which all have consequences. This creates an atmosphere where Niko is haunted and shadowed by his past actions wherever he goes. He tells Roman "There is no such thing as a new beginning, Roman. With every day we live, we pick up new baggage, baggage we must carry with us for the rest of our lives. There's no dropping it and pretending we are fresh and clean, just because we get off a boat in a new place." Prime examples include his numerous run-ins with Ray Bulgarin, most of the random characters, and working alongside Johnny Klebitz or Patrick McReary while he had, either by not having met them yet or circumstances beyond his control, killed someone close to them. In the finale, Niko feels the coffin of Kate or Roman, depending on the player's choice, on his conscience because of his criminal lifestyle, saying they "never should have gotten close to me". He is deeply depressed about being trapped in the criminal lifestyle (by a need of income), telling Kate McReary and others that he wishes he could leave it behind, but often adds that he knows he can't.

System Requirements:


Minimum System Requirements:

CPU: Intel Core 2 Duo 1.8GHz, AMD Athlon X2 64 2.4GHz

CPU Speed: 1.8 GHz

RAM: 1 GB for Windows XP / 1.5 GB for Windows Vista)

OS: Windows Vista - Service Pack 1 / XP - Service Pack 3 / Windows 7

Video Card: 256MB NVIDIA 7900+ / 256MB ATI X1900+

Sound Card: Yes

Free Disk Space: 16 GB


























Please Comment if you like the Game !

You can request games on the comment box.

Tuesday, December 31, 2013

GTA 5 pc game highly compressed


About The Game:

Grand Theft Auto V is an action-adventure video game played from a third-person perspective in an open world environment. The player uses melee attacks, firearms and explosives to fight enemies, and can run, jump, swim, or use vehicles to navigate the game's world. In combat, auto aim and a cover system can be used as assistance against enemies.[1] If the player's health is low, it will gradually regenerate to its half-way point. A perpetual objective for the player is to complete missions to progress through the story, but much like other open world games, these missions can be completed at the player's leisure. If the player commits illegal acts while playing, the game's law enforcement agencies may respond, which is represented by a "Wanted" meter in the head-up display (HUD).[2] On the meter, stars are displayed to indicate the player's current "Wanted" level; for example, at the maximum five-star "Wanted" level the efforts by law enforcement to incapacitate the player become very aggressive. Should the player escape the immediate area in which they are wanted, law enforcement officers will search for the player. At this point, the line of sight of officers displays on the mini-map; when line of sight is broken and the player is hidden, the "Wanted" meter enters a cooldown mode and eventually recedes.[3]

The single-player mode of Grand Theft Auto V is played through three player-controlled protagonists: Michael, Trevor, and Franklin, criminals whose stories interconnect as they complete missions. While interacting with the game world, the player may switch between them at will, by means of a directional compass on the HUD. Franklin corresponds to the north point, Michael to the west, Trevor to the east, and the player's multiplayeravatar to the south. During missions, the game may switch the player's character automatically as necessary in order to complete certain objectives. A character's avatar will flash red if they are in danger and need assistance either manually or through covering fire from another, and flash white if that character has a strategic advantage or position which may aid the player's success in the mission.[4] Though the player completes missions as any of the three protagonists, the more difficult heist missions may require aid from AI-controlled accomplices who have unique skill sets such as computer hacking or driving, and they will take a cut from the mission's cash reward upon completion.[5] If an accomplice survives a successful heist, they may be re-used in later missions with improvements to their unique skills.[6] Employing different strategies toward the completion of a heist mission is also encouraged by the game; for example, in a holdup mission the player may subdue civilians with an agent if stealth is favoured, or storm the venue with guns drawn.

The open world of Grand Theft Auto V is the fictional state of San Andreas, which is modelled on Southern California. San Andreas was also used as the setting for an earlier entry in the series, Grand Theft Auto: San Andreas (2004), which included three cities separated by open countryside. The world of Grand Theft Auto V, however, includes only one city, Los Santos.[49] By focusing their efforts on one city instead of three, the team were able to produce Los Santos in higher quality and at greater scale.[48] For both games, Los Angeles was used as the model for Los Santos,[50] but the team felt that the ambition of having three cities in Grand Theft Auto: San Andreas was too great and that the game did not emulate the cities as well as they had hoped.[51] Houser elaborated that "to do a proper version of L.A.,



System Requirment


Intel Core2 Duo 2.4 Ghz or Above
Ram : 3 Gb 
Video Memory : 512Mb+
Operating System  : Window Xp / Window 7 / Window 8
Direct X : 9.0c
Sound
Keyboard 
Mouse















Please Comment if you liked the game.

Thank You!


Wednesday, December 11, 2013

GTA 3 Highly compressed

                                            

GTA3 is free add-on for The Best Game Ever - for the GRAND THEFT AUTO 3. RGTA is not a product ofRockstar Games or Take 2 Games, RGTA is ultimate collection of many GTA3 modifications made by independent authors from the whole world and it's trying to make GTA3 more realistic by adding real cars, buildings or advertisements all over Liberty City. List of all changes is below!

Crime does pay. The highly controversial Grand Theft Auto franchise moves into 3D in the dark and seedy underworld of Liberty City. You play a crook with link to the Mafia. A man named 8-ball assigns you tasks ranging from delivering an item to killing the leaders of rival gangs. But you don't have to take that route, as Grand Theft Auto III gives you the freedom to go anywhere and cause your own trouble. Some of your activities might consist of jacking people's cars, beating pedestrians, and testing out your huge arsenal of weapons--including assault rifles, shotguns, rocket launchers, and flamethrowers--on the police.

System requirements for Gta:3


Minimum System Requirements
OS: Windows Xp, Vista, 7, 8
System: Penium 3 Processor 450 MHz
Ram: 96 MB of RAM
File Size: 114 MB
VGA: 16 MB

Recommended System Requirements

OS: Windows Xp, Vista, 7, 8
System: Penium 3 Processor 700 MHz or Higher
Ram: 128 MB of RAM or Higher
File Size: 114 MB
VGA: 32 MB

                                         

                                         

                                         

                                         

                                         


Gta vice city 358 mb only

                                

GTA Vice City Highly Compressed Full Version PC Game


information
Grand Theft Auto returns to the computer platform with a new city, theme, and an assortment of enhanced features. Grand Theft Auto: Vice City offers the same go-anywhere style of play as its violent, M-rated predecessor but with an area twice as large as Liberty City to explore in a completely different setting. 

Inspired by the look portrayed on television's stylish crime drama Miami Vice, the game takes place in the 1980s with criminals wearing pastel-colored suits, bikini-clad babes relaxing on sandy beaches, and palm tree-lined streets bustling with motorcycles, cars modeled after Ferrari Testarossas, and more. Players can now enter buildings like hotels or discos and walk through hallways to visit rooms.

Players can embark on a series of missions to build a reputation or simply explore the city, hijacking one of 120 vehicles (including motorcycles) and wreaking havoc on foot with an arsenal of 40 different weapons. The targeting mode has been refined once players leave their vehicle, with the camera taking a fixed position behind the character's shoulder and an auto-targeting system based on priority and danger level.

Features:


  • Offers support for 32-bit textures and multiple display resolutions for sharper visuals than the PS2 game
  • Import your favorite tunes for play on a custom radio station, or listen to over nine hours of '80s music
  • Record the last 30 seconds of stunts, shootouts, or fiery crashes and show them to friends via e-mail
  • Customize the look of Tommy Vercetti and his threads with the player skin editor
  • Supports EAX 3.0 audio for enveloping sound effects and music


system requirements

MINIMUM PC REQUIREMENTS:

Windows 98/ME/2000/XP
Pentium III or AMD Athlon 800MHz Processor or Intel Celeron or AMD Duron 1.2GHz Processor
128MB RAM
8X CD-ROM Drive
915MB Hard Disk Space
32MB DirectX compatible Video Card
DirectX compatible Sound Card
Keyboard
Mouse
DirectX 9.0
                                      
      
                                      

                                      

                                      





Gta San Andreas 100% working 625 mb only

Grand Theft Auto: San Andreas(620 mb only)



 

                                      

It's not often that we do three unique reviews for one game across multiple platforms. But given the length of time between the original PS2 release and the subsequent Xbox and PC releases, we felt it important to give it a second look. On top of that, PC gamers may have some expectations that may be a little different than console gamers so we decided to differentiate those as well. What we found after playing the game for so long is that it's still an excellent game on the PC. It looks better than the other two versions and has better combat controls while suffering only slightly in the driving department with the mouse and keyboard. It's an expansive, awesome, well produced and put together game with a ton of different missions of all sorts. While it has its problems, Grand Theft Auto: San Andreas is a very entertaining game with hours and hours of fun for those who both want to rip right through the story or explore the gigantic environment.
While the GTA series was birthed on the PC, the PS2 provided the second coming of the series. Since Grand Theft Auto III was released and broke all kinds of sales records and ushered in a new way of thinking about open ended game environments, the GTAseries has gone back in time, first to the 80's with Vice City, and now to the early 90's with this latest installment, San Andreas. I'd say this is the best of the three because of a couple of things. First, it has a much better rounded story and second, for those that want to explore, there's a ton of room to do it and things to find. But while players of the originals will find that this indeed sets the bar again in terms of size of environment and exploration opportunity, it stays pretty close to home in the rest of the experience.
San Andreas follows the story of Carl Johnson, recently arrived back in the fictional city of Los Santos, just the first of three major metropolitan areas in the game, to help bury his mom. Upon arriving home, he's immediately picked up by officer Tenpenny, a hard-nosed cop that immediately sets Carl up in order to cement his "loyalty" and attention. Soon after, Carl's back in the thug life accompanied by a hugely varied cast of characters.
These characters and personalities that make up the story of San Andreas are a huge part of why this game is so damn good from a strictly story-based point of view. Not only is the cast believable and fun in the way they're written into the plot, but they're also absolutely excellently voiced. The entire cast, minus a couple, is brilliant. Rockstar managed to find the perfect people to voice each of the characters and make them human. Samuel Jackson plays the a smarmy corrupt cop, Chris Bellard (aka Young Maylay) does a perfect turn as the main character CJ, and even Peter Fonda steps in perfectly for one of the supporting roles of The Truth. What's ear catching about all of these roles is that it sounds like these people were all really having some fun voicing them and took the job seriously, something that kicks ass in itself given all of the craptastic voice work that we hear in so many other games.

Not only are each of these characters voiced well, but they're given life with animation sets so good that it makes visuals that are otherwise average, good. Only the low poly models and unimpressive textures get in the way of convincing the realness of these people. All of the characters that play a role (main or supporting) are given their own animation set to complete the full bodied approach to creating a believable set of individuals.
As I said though, the same can't be said for all the visuals in the game, especially considering the way PC graphics have progressed over the years. Textures aren't very good, models tend to be a bit blocky (think blockhands), lighting isn't real time, and none of those tag words everyone loves so well like Normal Mapping are included in the equation. Of course, a large part of this is probably due to graphics being specifically designed for the much less powerful PS2. Perhaps in the future, as Rockstar develops for the PS3 and Xbox 360, we'll finally see a truly spectacular GTA. Right now, we're left with something that on the surface looks like a game that's a couple years old


 Screen shots




















Minimum system requirements for GTA: San Andreas::
The specification listed is the lowest with which the game will work. Running the game on a PC with any component that does not meet this specification may prevent the game from working.
Supported Operating System:
Windows 2000 (with Service Pack 1 or higher) 
Windows XP   (with Service Pack 1 or higher)
Hardware:
Processor: 1Ghz Pentium or AMD Athlon
RAM: 256 MB RAM
Video Card: 64MB Directx9 compatible (GeForce3 or better)
Soundcard: Directx9 compatible
DirectXOM: 8x DVD ROM Drive
Hard D Version: DirectX 9
DVD-Rrive: 4.7 GB free hard disk space
Peripherals: Keyboard and mouse
Recommended:
Processor: Pentium  4 or Athlon XP
RAM: 384+ MB RAM
Video Card: 128MB Nvidia GeForce6 or better)
Soundcard: Directx9 compatible surround sound card (Sound Blaster Audigy 2 Seried Recommended)
DVD-ROM: 16x DVD ROM Drive
Hard Drive: 4.7 GB free hard disk space
Peripherals: Keyboard and mouse